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pl-nk v0.4.5
Plonk|Plink|Plank are a set of cross-platform C/C++ frameworks for audio software development
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00001 /* 00002 ------------------------------------------------------------------------------- 00003 This file is part of the Plink, Plonk, Plank libraries 00004 by Martin Robinson 00005 00006 http://code.google.com/p/pl-nk/ 00007 00008 Copyright University of the West of England, Bristol 2011-14 00009 All rights reserved. 00010 00011 Redistribution and use in source and binary forms, with or without 00012 modification, are permitted provided that the following conditions are met: 00013 00014 * Redistributions of source code must retain the above copyright 00015 notice, this list of conditions and the following disclaimer. 00016 * Redistributions in binary form must reproduce the above copyright 00017 notice, this list of conditions and the following disclaimer in the 00018 documentation and/or other materials provided with the distribution. 00019 * Neither the name of University of the West of England, Bristol nor 00020 the names of its contributors may be used to endorse or promote products 00021 derived from this software without specific prior written permission. 00022 00023 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND 00024 ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 00025 WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 00026 DISCLAIMED. IN NO EVENT SHALL UNIVERSITY OF THE WEST OF ENGLAND, BRISTOL BE 00027 LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00028 CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE 00029 GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 00030 HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 00031 LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT 00032 OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00033 00034 This software makes use of third party libraries. For more information see: 00035 doc/license.txt included in the distribution. 00036 ------------------------------------------------------------------------------- 00037 */ 00038 00039 00777 /* Creating a new iOS Project 00778 00779 - In Xcode -> Preferences -> Source trees add a PL_NK_SOURCE tree to point to the pl-nk /src folder 00780 - Create a project using any of the iOS templates in Xcode. 00781 - change all .m files to .mm (Objective-C++) 00782 - add the /src folder to the project/target (selecting don't copy files) 00783 - change this to be "relative to PL_NK_SOURCE" in the right hand side-bar 00784 - add $(PL_NK_SOURCE) to the header search paths in the project 00785 - add PLONK_AUDIOHOST_IOS=1 to the preprocessor macros (in all configurations, debug, release etc) 00786 00787 Then you need an AudioHost class e.g.,: 00788 00789 @interface AudioHost : PLAudioHost<PLAudioHostDelegate> 00790 @end 00791 00792 @implementation AudioHost 00793 00794 - (id)init 00795 { 00796 if (self = [super init]) 00797 { 00798 self.delegate = self; // set which class contains the constructGraph method 00799 } 00800 00801 return self; 00802 } 00803 00804 - (Unit)constructGraphFloat:(PLAudioHost*)host 00805 { 00806 return Sine::ar (1000, 0.1); 00807 } 00808 00809 @end 00810 00811 Finally you need to make one of these in the AppDelegate (or the main ViewController for single view apps would be OK): 00812 00813 e.g.,: 00814 00815 @interface AppDelegate : UIResponder <UIApplicationDelegate> 00816 00817 @property (strong, nonatomic) UIWindow *window; 00818 @property (strong, nonatomic) AudioHost *host; 00819 00820 @end 00821 00822 - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions 00823 { 00824 _host = [[AudioHost alloc] init]; 00825 [_host startHost]; 00826 00827 return YES; 00828 } 00829 00830 00831 00832 */ 00833